Spell
QuickFinal Bringer of the End Times
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2941
Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 "Final Bringer of the End Times" per turn.
Final Bringer of the End Times — Power Evaluation
Final Score: 67 ± 6 · Confidence: Medium
- Intrinsic: 65 · Deck: 68 · Meta: provisional
- Primary role: Removal/Negation · Secondary: Board breaker
Why it scores here
The card converts a live hand into a two-sided destruction: it removes one opponent card of any type, at the cost of one monster you control, and it is limited to one activation per turn. Its value comes from flexible, hard-to-misplay targeting of the opponent's card (not only monsters) rather than from ATK or rarity, and its 400-of-400 deck presence and 118 archetypes confirm it is a reliable, portable staple. The score is held back by the self-destruction cost (roughly even on resources), its Spell status (near-zero material value, and a Quick-Play can be negated), and the thin combo sample of 10 boards.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 78 | Present in all 400 sampled decks at a 2.1 average copy count across 118 archetypes, and it appears as a starter in 1 of 10 combos (observed). |
| Combo & Conversion | 55 | It appears in 10 of 10 recorded boards with an average power index of 69.4, but it is a single removal step rather than a board builder (observed, partly inferred). |
| Resource Economy | 45 | The effect destroys one of your own monsters to kill one opposing card, so it is roughly even on card count with no refuel or draw (verified from card text). |
| Effect & Interaction | 70 | It destroys any one opposing card with no type restriction, which is flexible, but it is not a negation and it needs a monster of your own on board (verified from card text). |
| Material Utility | 5 | It is a Spell and provides no material value (verified from card text, card frame spell). |
| Resilience & Flexibility | 40 | As a Quick-Play Spell it can be negated and it requires an own monster as a cost, though it is usable across many archetypes (inferred). |
| Deck-Building Efficiency | 70 | It is a single-copy-type staple with no garnet or lock and is run at 1 to 3 copies across 400 decks (observed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Board breaker. Intrinsic ≈ 65, Deck ≈ 68, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Targets any opponent card type, so it answers backrow, monsters and other threats
- Present in 400 of 400 sampled decks across 118 archetypes, so access is reliable
- Partners with Forbidden Droplet, Droll & Lock Bird and Book of Eclipse in 18% to 44% of decks
Weaknesses
- Requires one of your own monsters to be destroyed as a cost, so it is roughly even on resources
- Once per turn by name, so it cannot be repeated
- Quick-Play Spell, so it can be negated by a counter
Counters / choke points
- Negation of the activation (Effect Veiler and similar)
- Destroying or removing the monster it needs to pay its cost
Best use
Removal: clears one opposing card at the cost of one of your own monsters, usually as an interaction spell in a monster-based deck. Decks: Fire King, Radiant Typhoon, Jurrac, Live☆Twin, Rokket, Darklord, Dragon, Destiny Heros, Lyrilusc, Branded.
Evidence & gaps
- Verified: Card text: target 1 monster you control and 1 card your opponent controls, then destroy them; once per turn by name; Formats: TCG, OCG, MasterDuel; frame Spell, race Quick-Play
- Observed: Present in 400 of 400 sampled decks (100% main, 0% side), avg 2.1 copies; Present in 10 of 10 recorded combos, 1 as starter, 1 in end hand, avg power index 69.4; Spread across 118 distinct archetypes; top partners in 16% to 44% of decks
- Inferred: Its primary role is removal, with board breaking as a secondary role, based on its destroy-two-cards text; Its one-for-one self-cost makes it roughly resource-neutral
- Data gaps: no banlist token — assumed 3 copies (unlimited) combo data has only 10 boards, so combo conversion is thinly sampled no ruling or metagame sample supplied, so meta power is null






